2011年7月16日
2011年7月15日
Step's comment 15/7
1. Character’s mouth shape can be more detailed
2. More sound effects should be added
3. Treat the bitmap image problem
4. Test more colored version of props
5. Edit the length of animation (our animation is too long)
Animation:
6. Character's facial expression need to be a bit more detailed
7. Fairy should look at audience while explaining
8. The story distracted the part of knowledge
Presentation:
9. Only final version of the storyboard should be put in the powerpoint
to be continued
2. More sound effects should be added
3. Treat the bitmap image problem
4. Test more colored version of props
5. Edit the length of animation (our animation is too long)
Animation:
6. Character's facial expression need to be a bit more detailed
7. Fairy should look at audience while explaining
8. The story distracted the part of knowledge
Presentation:
9. Only final version of the storyboard should be put in the powerpoint
to be continued
2011年7月11日
冇人理的script
A=Alice
W=Witch
F=Fairy
C=Crow
M=Mirror
Scene1 – Forest
*A: 嘩, 舊野好得意呀!
(A摘花 刺到手)
A: 哎呀!
F: 你冇事呀麻? 等我幫你啦~
*A: 好野, 唔痛喇.
F: (Bling!)
F: 而皮膚感受到痛楚脊髓就會即刻比反應叫你縮手
(A, F離場)
C: 呀呀~
Scene2 – Witch’s house
C: 呀呀~
W: 豈有此理, 魔鏡, 邊個傷害我棵仙人掌!
M: 係愛麗斯
*W: 我要引佢上黎先得! 嘿嘿! (掉豆)
Scene3 – Magic bean
A: 嘩! 好高呀!~ 等我上去睇下先!~ (爬魔豆)
F: 好危險架, 落返黎啦~
A: 哈哈, 我咁勇敢, 唔怕既
F: 唉
F: (Bling!)
F: 運動就要靠小腦控制平衡
W: 嘿嘿!
Scene4 – Candy House
F: 等埋我呀公主
*A: 嘩! 呢間屋好靚呀~ (A羅糖食)
*A: 嘩!好甜呀!
F: (Bling!)
*F: 眼睛收到既信號經由大腦轉化為影像
*F: 舌頭收到既信號就會經大腦分析, 然後你就會感受到味道
A: 唔知入面有咩糖食呢?~ (開門)
F: 等陣先呀公主, (你唔可以亂咁入人地間屋架)..
*W: (奸笑) 嘿嘿! 你終於上到黎啦!
你竟然傷害我棵仙人掌!
A: (驚嚇) 你係邊個呀?
W: 我要將你變成粒糖!! (揮魔杖)
F: 等我黎!
(F踢開W的手,魔光從魔鏡反射, 誤中自己)
W: 呀!!!!!(變成粒糖)
C: 呀呀~
(烏鴉叫+飛走)
A: 嘩! 糖呀, 唔知好唔好味架呢? =P
2011年7月9日
2011年7月8日
2011年7月7日
Calvin's comment
1. When the fairy is explaining, the background color will be same tone to draw focus on the note.
2. The characters should freeze while the fairy is explaining including the eyes.
3. He He should cry after the flower drops.
4. When Alice climbs, she should be enlarged from small to large.
5. Dialogue should be changed to make Alice less annoying.
6. The door at the candy house should be opened for the princess.
2. The characters should freeze while the fairy is explaining including the eyes.
3. He He should cry after the flower drops.
4. When Alice climbs, she should be enlarged from small to large.
5. Dialogue should be changed to make Alice less annoying.
6. The door at the candy house should be opened for the princess.
2011年7月5日
2011年7月4日
Refinement 2/7/2011
After last tutorial lesson, we have made several refinement:
1) Script
2) Storyboard
3) Character design
4) Scene design
Script-
The flower on the cactus will trigger Alice to use her nose instead of eye.
The spike on the cactus will trigger Alice to feel pain. (remain unchanged)
The colorful candy house will trigger Alice's optic nerve.
The candy will trigger Alice to taste.
Camera angle-
More close-up shots were added
Character design-
Alice's dress was decorated.
Alice's personality become more annoying and curious.
Fairy's dress was simplified.
Scene design-
Scenes were simplified and the color tone was adjusted so it won't mix with the characters.
A scene about the magic bean was added.
The scene which Alice is climbing the bean was adjusted.
Scene transition was designed.
1) Script
2) Storyboard
3) Character design
4) Scene design
Script-
The flower on the cactus will trigger Alice to use her nose instead of eye.
The spike on the cactus will trigger Alice to feel pain. (remain unchanged)
The colorful candy house will trigger Alice's optic nerve.
The candy will trigger Alice to taste.
Camera angle-
More close-up shots were added
Character design-
Alice's dress was decorated.
Alice's personality become more annoying and curious.
Fairy's dress was simplified.
Scene design-
Scenes were simplified and the color tone was adjusted so it won't mix with the characters.
A scene about the magic bean was added.
The scene which Alice is climbing the bean was adjusted.
Scene transition was designed.
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