顯示包含「puihim」標籤的文章。顯示所有文章
顯示包含「puihim」標籤的文章。顯示所有文章

2011年7月16日

2011年7月15日

Step's comment 15/7

1. Character’s mouth shape can be more detailed
2. More sound effects should be added
3. Treat the bitmap image problem
4. Test more colored version of props
5. Edit the length of animation (our animation is too long)

Animation:
6. Character's facial expression need to be a bit more detailed
7. Fairy should look at audience while explaining
8. The story distracted the part of knowledge

Presentation:
9. Only final version of the storyboard should be put in the powerpoint

to be continued

animation part

2011年7月11日

冇人理的script

A=Alice
W=Witch
F=Fairy
C=Crow
M=Mirror

Scene1Forest
*A: , 舊野好得意呀!

(A摘花 刺到手)
A: 哎呀!
F: 你冇事呀麻? 等我幫你啦~
*A: 好野, 唔痛喇.

F: (Bling!)
F: 而皮膚感受到痛楚脊髓就會即刻比反應叫你縮手
 (A, F離場)

C: 呀呀~

Scene2 – Witch’s house
C: 呀呀~
W: 豈有此理, 魔鏡, 邊個傷害我棵仙人掌!
M: 係愛麗斯
*W: 我要引佢上黎先得! 嘿嘿! (掉豆)

Scene3 – Magic bean
A: ! 好高呀!~ 等我上去睇下先!~ (爬魔豆)
F: 好危險架, 落返黎啦~
A: 哈哈, 我咁勇敢, 唔怕既
F:

F: (Bling!)
F: 運動就要靠小腦控制平衡

W: 嘿嘿!

Scene4 – Candy House
F: 等埋我呀公主
*A: ! 呢間屋好靚呀~ (A羅糖食)
*A: !好甜呀!

F: (Bling!)
*F: 眼睛收到既信號經由腦轉化為影像
*F: 舌頭收到既信號就會腦分析, 然後你就會感受到味道

A: 唔知入面有咩糖食呢?~ (開門)
F: 等陣先呀公主, (你唔可以亂咁入人地間屋架)..

*W: (奸笑) 嘿嘿! 你終於上到黎啦!
   你竟然傷害我棵仙人掌!
A: (驚嚇) 你係邊個呀?
W: 我要將你變成粒糖!! (揮魔杖)
F: 等我黎!
(F踢開W的手,魔光從魔鏡反射, 誤中自己)
W: !!!!!(變成粒糖)
C: 呀呀~
(烏鴉叫+飛走)

A: ! 糖呀, 唔知好唔好味架呢? =P

Reference of sensory nerve

2011年7月9日

9/7

Puihim doesn't like the new script as it is too long and also complicated for children.
-.-

2011年7月8日

2011年7月7日

Calvin's comment

1. When the fairy is explaining, the background color will be same tone to draw focus on the note.
2. The characters should freeze while the fairy is explaining including the eyes.
3. He He should cry after the flower drops.
4. When Alice climbs, she should be enlarged from small to large.
5. Dialogue should be changed to make Alice less annoying.
6. The door at the candy house should be opened for the princess.

2011年7月5日

2011年7月4日

Crow animatic

(Click on the image to see the gif)




Previous version - Colors are too plain and bark




New version - White outline on wing and deep blue body

Refinement 2/7/2011

After last tutorial lesson, we have made several refinement:
1) Script
2) Storyboard
3) Character design
4) Scene design

Script-
The flower on the cactus will trigger Alice to use her nose instead of eye.
The spike on the cactus will trigger Alice to feel pain. (remain unchanged)
The colorful candy house will trigger Alice's optic nerve.
The candy will trigger Alice to taste.

Camera angle-
More close-up shots were added

Character design-
Alice's dress was decorated.
Alice's personality become more annoying and curious.
Fairy's dress was simplified.

Scene design-
Scenes were simplified and the color tone was adjusted so it won't mix with the characters.
A scene about the magic bean was added.
The scene which Alice is climbing the bean was adjusted.
Scene transition was designed.